Sunday, 18 January 2015

Task 10 - Sounds I will Programme Into my Game


Sounds That I Will Programme Into My Game:

Into Track:



I will use this sound/track on my intro screen as it is relaxing and also easy on the ears and can be listened to for quite some time. This will play until the main game is started.


Main Track:



This is the track that I will have playing in the background during that main game as it has a space theme to it and is also quite enjoyable to listen to. This will start as soon as the main game does and will stop when the player dies.

Enemy Projectile Sound:


This is the sound that I will use for the enemy whenever they shoot a projectile as it's short which is good because the enemies will be shooting a lot of projectiles as they come in groups of 3.



Player Projectile:




For the player projectile I thought that this sound was the most suited as it most definitely is space themed and can be slightly longer than the enemy projectile as it shouldn't be heard as much.

Enemy Death: 



I chose this track for the enemy death because you will have to hear it multiple times and I didn't want it to get annoying which is why this sound is suttle but still has the element of an explosion.

Player Death:



I chose this sound for the player death as it is a grand explosion that you will only hear once every round and as you are the most important player, you deserve to have the most grand sound in the game.

Death Screen:




For the death screen I decided to have this short audio clip to add a bit of humour to the end of the game.

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